| A | | |
| | AI : | "Artificial Intelligence", non playable characters's behaviour in video games |
| | AvP : | "Aliens versus Predator" |
| | AvP GE : | "Aliens versus Predator Gold Edition", the second edition of the video game (contains new maps & weapons) |
| | Assembly : | low level programming language usually used to make critical software actions such as rendering tasks, very quick but harder to handle huge projects such as AvP |
| B | | |
| | Bot : | "roBot", a non playable character with special AI, usually made to replace other players in multiplayer games |
| C | | |
| | C / C++ : | powerful high level programming languages used to make softwares such as AvP |
| | Codec : | "COmpressor / DECompressor", a program to compress data size and decompress it |
| | Coder : | a programmer (comes from source code) |
| | Console : | a tool to debug video games core and to use cheats |
| D | | |
| | Daemon : | autonomous resident process in operating systems terminology |
| | DirectX : | a Microsoft free library to make games (used in AvP) |
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| G | | |
| | Glide : | a Voodoo library to make games (not free) |
| H | | |
| | Huffman : | Algorythm to compress and decompress data |
| | Huffman code : | a shorter code for an ascii symbol, taken from a Huffman tree |
| | Huffman tree : | a binary tree constructed to represent ascii character codes from a statistic point of view |
| | HUD : | "Head Up Display", life bars & items of the player on screen |
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| M | | |
| | Mod : | "Modification", a modification of a video game to produce another one |
| N | | |
| | NPC : | "Non Playable Character", entities controled only by the game |
| O | | |
| | Open GL : | "Open Glide", a free Silicon Graphics library to make games (not used in AvP) |
| | OS : | "Operating System", ex.: DOS, Linux, MacOS, Unix, Windows, ... |
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| S | | |
| | Source code : | human-readable files that makes a software |
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